Provides design services to assist in the construction of theme park attractions and animatronic characters. Responsibilities include: the creation and organization of design specifications, art direction during production/installation phases, assists in the creation of concept and production art. Works closely with sales, design and installation groups, as well as customers, to ensure accurate plans and specifications, conformance to client’s requirements, customer satisfaction and high quality project implementation.
Specific Responsibilities and Duties:
• Attends client planning meetings; presents plans and information to customer for review and approvals
• Reviews site; conducts field measurements and plan-to-site adherence checks
• Produces as-built drawings/specifications
• Develops space plans with CAD team; gains customer approvals for construction permits
• Assists Creative Director in the creation and presentation of show concept proposals to customers
• Develops finished working drawings for specification and installation; validates plans against construction, electrical and engineering sets; gains customer approvals
• Develops design specifications; double-checks specifications against building plans; oversees construction from specifications
• Manages changes and revisions
• Conducts field and punch-list review with project managers and/or installation group
• Estimates design project time; maintains detailed time sheets; manages actual time against project estimates
• Maintains detailed and extensive project documentation, including records of all key decisions, phone conversations, approvals and sign-offs, and notes from all project planning meetings
• Manages adherence to project schedule, internal budget, customer’s project budget, design task completions and quality of design work
• Communicates regularly to customer, internal personnel and appropriate third parties regarding design project status
• Is responsible for invoice/billing management of project assigned
• Does plotting, printing, color boards, etc. for client, internal and appropriate third parties
• Conducts pre-installation meetings with installation group/leads
• Ensures complete and accurate transmittal of project design data to direct entry/management, project management and installation groups
• Conducts responsible interfaces with (external): client, client’s A&D firm, clients construction team, outside design teams, brand/IP managers, installation crews on-site
• Conducts responsible interfaces with (internal): sales, project management, customer service, technical department, scenic department, woodshop, sculpting, molding, art finish, costuming, pneumatics and mechanical departments
• Has strong knowledge of the themed entertainment design field and current practices
• Has a strong knowledge of pop culture references and stays current. Knowledge of comics is a plus.
• Has a working knowledge of basic business practices including fabrication materials, video game development, animatronic construction techniques, special effects systems, video display systems, media formats and CG animation techniques
• Has a working knowledge of applicable building codes, ADA regulations, National Electrical Code
• Understands contract processes, order preparation, project management, order management and delivery/installation
• Has a working knowledge of: Windows OS, Adobe Creative Suite (Photoshop, Illustrator, InDesign, Premiere Pro, Sound Booth, Adobe Acrobat Pro), Corel Design software (CorelDraw, CorelPaint), 3D Modeling software (3DS Max, Maya), Microsoft Office Suite (Word, Excel, Outlook)
Please send resumes and portfolios to : firstname.lastname@example.org
We are often asked if we have any job openings. Others who find us on the Internet ask if they can submit a résumé for consideration.
We are always interested in knowing about talented and experienced people who want to become a member of the Sally team, however, our job openings are infrequent. When openings occur we decide rather quickly, often drawing on recommendations from our associates within this industry. Watch this page for announcements.
Our staff represents many disciplines. Within our production and design departments, we have character and show designers, sculptors, mold makers, finish artists, costumers, electronics technicians, pneumatics technicians, mechanical fabricators, synchronization programmers, carpenters, scenic artists and fabricators, display and exhibit designers . . . just to name the main job classifications.
Careers in Animatronics
We are often asked for advice in planning a career in animatronics. This is a difficult question to answer because the field of animatronics is not just one discipline.
Animatronics is first and foremost entertainment. And, whether your talents lean toward the artistic or the electronic, no one course of study will qualify you as an animatronics specialist.
Animatronics is technology, mechanics and art blended together to create an experience that can entertain or educate or market, or sell, or do all four at the same time.
We know of no single course of study that teaches animatronics per se because there is no single discipline that defines animatronics. It is a craft that depends on the skills and talents of designers, artists and technicians who have a creative flair and feel for what makes people laugh and cry. . .respond and react.
If you are trying to decide what courses to take or what books to read . . . our advice is to follow your heart!
How Do We Make Robots?
We won’t tell you.
Our methods, techniques and systems are proprietary and we guard them quite closely. However, you can look over our shoulder if you would like and see what goes on in our production facilities.
If you want to know more about animatronics and how they have traditionally been designed and constructed, you can find several locations on the Internet with helpful advice.